

The bones of that project, obviously, still feel exciting to me ten years later, but I have to wonder if Paradox is once-bitten, twice-shy at this point. Perhaps the reason is East vs West itself, which eventually disintegrated when everyone involved realised they had no hope in hell of meeting anything even resembling their planned deadlines. I don't mean to suggest the studio would inevitably knock it out of the park-a stroll through the Steam reviews of EU4's more recent DLC or Imperator will tell you it's more than capable of making mistakes-but the Cold War seems like such a fertile ground for Paradox's whole deal that I'm increasingly baffled by its refusal to shoot its shot. And for the life of me, I can't figure out why Paradox still hasn't plugged the yawning gap in its output. It sounds fascinating, right? Tell me that doesn't sound fascinating. And if I can't finagle my way into a situation where Chiang Kai-shek somehow ends up in charge of a communist NATO, I just don't see the point.

None of them carry quite the same weird, unpredictable and systems-heavy alt-history charm that the best Paradox games do. And while there are plenty of strategy games out there that situate themselves in the defining conflict of the 20th century- Twilight Struggle (opens in new tab) chief among them-they're all a bit too stiff. The Cold War seems perfectly suited to the studio's blend of war, diplomacy, and espionage. But here we are: CK3 got some kind of horse party DLC (opens in new tab), EU4 continues to sprawl inadvisably, Cities: Skylines 2 (opens in new tab) will continue the first game's proud tradition of letting players accidentally place sewage outlets upstream of the local water supply, and yet the years 1949 to 1991 remain a big blank spot in the modern Paradox library. It makes so little sense that, naif that I am, I've been convinced that Paradox is on the brink of announcing a Cold War game at pretty much every event it's held since East vs West died, including yesterday's.

New economic system makes it possible to buy weapons from abroad.Customize your divisions in detail with more than 20 types of brigades.More than 10,000 land provinces makes the game five times more detailed than HoI2 and the most detailed depiction of World War 2 ever made.Historical accuracy combined with an unparalleled level of freedom of choice.In-depth diplomatic and political system.Realistic military command AI with unprecedented levels of interaction.Thousands of historically accurate real-world military commanders and politicians.Control the oceans with aircraft carriers, submarines and battleships and use your air force to defend your skies, support your naval and ground forces, and to bomb your enemies.Play as any nation from 1936 to 1948, more than 150 countries to choose from.Guide your nation to glory between 19 and wage war, conduct diplomacy and build your industry in the most detailed World War 2 game ever made. Hearts of Iron III lets you play the most engaging conflict in world history, World War 2, on all fronts as any country and through multiple different scenarios.
